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PlayStation gives deep insights into its future strategy in a business presentation: strong single-player games, targeted live service expansion and long-term IP focus.
Sony Interactive Entertainment's Studio Business Group CEO Hermen Hulst says the company is continuing to take a "measured" ...
Hermen Hulst, the head of PlayStation Studios, recently explained Sony’s strategy regarding the types of games it produces.
The folks at Sony are still carefully considering what games will be released on PC after being available for the PlayStation console.
Sony plans to release at least one big first-party AAA singleplayer PlayStation game per year, but only 'at the right time' ...
But while games the platform’s signature single-player games like ... an aggressive live-service games strategy, then, beyond just the potential profits. PlayStation’s first-party teams ...
Sony is taking a "measured" and "deliberate" approach to porting first-party PS5 games.
PlayStation’s strategy has always leaned heavily on delivering strong, hardware-defining exclusives, and now, we know why that’s unlikely to change anytime soon.
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